About Me

Wednesday, August 15, 2007

The Kitchen Interactive


The Kitchen is an interactive program designed to guide the user around a working kitchen and learn safe practices that are vital to the running of a commercial kitchen. The program is fully interactive and looks at things like correctly washing your hands, cleaning surfaces, and preparing and reheating food. After Moving through the processes of this program I decided that it is very repetitive, with the man repeating himself constantly, it is also very basic processes that most students would learn in the first couple of weeks.

Monday, August 13, 2007

Interactive Gaming

Everywhere we go now we see interactive gaming. Spacies at the fish'n'chip shop, Unreal Tournament on the the internet and games like Lazor Force that fill warehouses in most bigger cities. But what is the purpose of these games? These games, which are designed purely as a means of entertainment serve as a port hole into another world or situation that we are not familiar with as a reality. Games like Lazor Force allow us to take on the role of someone else in a different situation and explore a part of their lifestyle in a safe and controlled environment that is created for enjoyment. It also allows us to be part of something in which there are no consequences, like Unreal Tournament, the purpose is to shoot as many people as you can with unlimited ammunition and there are no consequences. With our interactive kitchen we will be able to design a space to explore that is factual but without the same consequences of doing something wrong in a real kitchen.

Tuesday, August 7, 2007

Ineractive Websites

Last week we looked at interactive sites that are already posted on the internet. I looked at the Looney Tunes Acme Arsenal, which is advertising a new range of video games as well as accessories for your personal computer, like screen savers and desktop animations and backgrounds.

This part of the website was very basic for an interactive site but it had the beginnings of a good interactive site for a younger generation of 8 - 12 year olds. It was very easy to follow as it primarily used roll overs to activate different pages and elements featuring on the page. It was however quite restrictive as you could only choose two different ways on each page and it ran in a loop without allowing for any free exploration throughout the site. The does say though that it is just the beginning so hopefully they can include some more advanced exploration through the castle and include new elements like games to keep lookers coming back.

One element of the site I enjoyed was moving onto a new page and having an animation or video appear for a couple of seconds, like daffy duck did to promote his new video game.


The main theme behind this website was letting children explore a different environment to what they are used to, it is a fictional world they can explore without having to leave their house.

It was very easy to navigate as everything is triggered by rollover functions making it easy for the younger generation to look at. It also means that no function is missed as quite often I accidentally rolled over different elements of the website.